Weaves

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There are two main classifications of weaves. First you have the simple weaves, which consist of only one or two of the five flows. And the complex weaves, which consist of three or more of the flows. Below weave list is broken into these two categories to make it easier to figure out how many of which that you have, since this is a requirement for advancement in the tower.

The OP NEEDED column is not exact. The OP cost is a little random based on a few things, but there is an advantage that lowers this cost. It can be a little more or less, but the number listed here is the average cost. The column titled INCR OP is how hard the NEXT weave you use is. When you use one weave, the next one will cost this much more to weave.

Example: You weave 'air armor' on yourself, which has an average cost of 200. When you try to cast 'blessing ward' it would cost an average of 350 since the incremental cost on the previous weave (air armor) was 50. The next weave you try would then be at 150 extra (50 from the armor and 100 from the ward).

Simple Weaves

WEAVE NAME
OP NEEDED
INCR OP
Fire
Water
Air
Earth
Spirit
agonizing pain
400
150
25
0
0
0
55
air armor
200
50
0
0
32
0
0
air crush
500
150
0
0
40
0
0
anti melee shell
550
250
0
0
25
0
0
anti missile shell
550
250
0
0
25
0
0
anti weave shell
550
250
0
0
25
0
0
blade of flame
150
50
25
0
10
0
0
blessing ward
300
100
0
0
0
25
35
air blindness
100
50
0
0
15
0
0
burning blast
200
100
20
0
0
0
0
club of air
200
100
0
0
30
0
0
column of fire
750
259
40
0
0
20
0
control weather
550
200
0
35
50
0
0
create food
30
5
0
0
100
0
0
create water
200
100
0
0
30
0
0
cut tied
250
100
20
0
0
0
36
cut weaves
250
100
20
0
0
0
38
cyclone
900
250
0
0
65
0
0
dart of air
150
50
0
0
35
0
0
dehydrate
250
100
0
40
0
0
0
fireball
200
50
25
0
0
0
0
freezing blast
200
50
0
30
15
0
0
gag of air
200
50
0
0
15
0
0
gale storm
900
250
0
0
65
0
0
globe of light
150
50
20
0
20
0
0
group armor
400
150
0
0
50
0
0
hail storm
900
250
0
35
65
0
0
hail strike
350
250
0
46
30
0
0
icestorm
750
350
0
45
15
0
0
ignite
200
50
20
0
15
0
0
shadow ward
400
100
0
0
0
0
50
sense life
750
250
0
0
0
0
50
shield source
500
200
0
0
0
0
30
sleep
250
100
0
0
0
0
40
summon rain
550
200
0
35
50
0
0
warder bond
250
100
0
0
0
0
15
waterwalk
650
400
0
0
40
0
0
wrap of air
250
100
0
0
28
0
0


Complex Weaves

WEAVE NAME
OP NEEDED
INCR OP
Fire
Water
Air
Earth
Spirit
call lightning
250
25
46
33
42
0
0
cure blind
200
50
0
20
30
20
0
cure critical wounds
200
50
0
20
30
20
0
cure light wounds
200
50
0
20
30
20
0
detect poison
150
50
25
25
0
0
40
harm
350
200
0
10
15
0
35
heal
250
40
0
10
15
0
35
lightning bolt
250
50
25
25
35
0
0
lightning storm
950
250
30
50
45
0
0
mirror image
200
100
20
20
0
0
25
poison weave
300
100
25
25
0
0
40
regen
200
50
0
20
30
20
0
remove disease
400
300
0
35
30
0
40
remove poison
200
100
0
35
30
0
40
vitalize
200
50
0
20
30
20
0
ward
500
200
30
30
0
0
50




complete compulsion
touch of cold
color spray
detect invisibility
earthquake
spirit drain
invisibility mask
locate object
shocking touch
strength
roleplay summon
Travelling Gate
Wards
chain lightning
aura of fire
ball lightning
rain of fire
explosion of flame


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